optimization release


This release includes the following changes:

 1) some very significant performance optimizations/on some larger glb files, load times went from 8s to 1.5s after we disabled exception handling
 2) also memory usage for large 3d models was improved significantly/found a bug where vertex arrays were unnecessarily duplicated before they were sent to gpu/duplicate faces were not visible at all, but just did eat perf unnecessarily and hog memory like hell.

Files

gameapi-builder_1.0-28.deb 36 MB
2 days ago
gameapi-builder-docker-container.tar.gz 35 MB
2 days ago
gameapi-builder-docker-cmdline.tar.gz 75 MB
2 days ago
GameApi-Builder-v28.msi 39 MB
2 days ago
gameapi_cmdline.zip 24 MB
2 days ago

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