GameApi-Builder v28 finishing touches
After significant bug fixing activity, it's time to create major launch event for gameapi-builder:
1) we fixed tons of minor issues in the tools. including
a) crashes, especially things like gpu 100% problems causing kernel to kill our software
b) progress bar flickering issues
c) windows path problems/spaces in the paths/executable locations etc
d) remdering issues, gltf standard rendering improvements
e) new features, including decimate
f) deploy problems/problems in windows std::ios::binary usage
g) zip file usage is more consistent
h) drag and drop support / no longer needs to type urls manually
i) builder works (thanks to drag&drop) in local machine without net connections/web server access
j) and the release has been verified to work in all supported platforms
2) Thanks for all the users for submitting bug reports and finding improvements
Files
Get GameApi Builder
GameApi Builder
Procedural 3d model builder application
More posts
- Small fix for --mg option9 days ago
- Quickfix for .zip file generation for deploy10 days ago
- Windows version fixes...17 days ago
- Progressbar updates for script_ml17 days ago
- script_ml and deploy fixes22 days ago
- Drag And Drop Release27 days ago
- Bugfix release33 days ago
- Build flags tweak release..77 days ago
- High-dpi and browser zoom setting..90 days ago
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