Bugfix release
GameApi Builder » Devlog
Here's new release:
1) windows version had problems with iostream std::ios::binary flag usage, i.e. it created zip files for release, but saved them as ascii => output was bs.
2) there was significant problems running it without https. The sharedarraybuffer is normally required and that requires https. THe http build didn't seem to work. There's now fixes that should make it work slightly better.
3) btw, we're having a gameapi-builder related jam at itch.io https://itch.io/jam/gameapi-builder-trailer-creation-jam
Files
GameApi-Builder-v28.msi 40 MB
92 days ago
gameapi-builder_1.0-28.deb 25 MB
92 days ago
Get GameApi Builder
GameApi Builder
Procedural 3d model builder application
More posts
- Voxels implementation12 days ago
- optimization release28 days ago
- Small fix for --mg option68 days ago
- Quickfix for .zip file generation for deploy69 days ago
- GameApi-Builder v28 finishing touches70 days ago
- Windows version fixes...75 days ago
- Progressbar updates for script_ml75 days ago
- script_ml and deploy fixes80 days ago
- Drag And Drop Release86 days ago
Leave a comment
Log in with itch.io to leave a comment.