Bugfix release
GameApi Builder » Devlog
Here's new release:
1) windows version had problems with iostream std::ios::binary flag usage, i.e. it created zip files for release, but saved them as ascii => output was bs.
2) there was significant problems running it without https. The sharedarraybuffer is normally required and that requires https. THe http build didn't seem to work. There's now fixes that should make it work slightly better.
3) btw, we're having a gameapi-builder related jam at itch.io https://itch.io/jam/gameapi-builder-trailer-creation-jam
Files
GameApi-Builder-v28.msi 40 MB
33 days ago
gameapi-builder_1.0-28.deb 25 MB
33 days ago
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GameApi Builder
Procedural 3d model builder application
More posts
- Small fix for --mg option9 days ago
- Quickfix for .zip file generation for deploy10 days ago
- GameApi-Builder v28 finishing touches11 days ago
- Windows version fixes...16 days ago
- Progressbar updates for script_ml17 days ago
- script_ml and deploy fixes22 days ago
- Drag And Drop Release27 days ago
- Build flags tweak release..77 days ago
- High-dpi and browser zoom setting..90 days ago
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