Bugfix release
GameApi Builder » Devlog
Here's new release:
1) windows version had problems with iostream std::ios::binary flag usage, i.e. it created zip files for release, but saved them as ascii => output was bs.
2) there was significant problems running it without https. The sharedarraybuffer is normally required and that requires https. THe http build didn't seem to work. There's now fixes that should make it work slightly better.
3) btw, we're having a gameapi-builder related jam at itch.io https://itch.io/jam/gameapi-builder-trailer-creation-jam
Files
GameApi-Builder-v28.msi 40 MB
Oct 18, 2025
gameapi-builder_1.0-28.deb 25 MB
Oct 18, 2025
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GameApi Builder
Procedural 3d model builder application
More posts
- logo change8 days ago
- Voxels implementation32 days ago
- optimization release49 days ago
- Small fix for --mg option89 days ago
- Quickfix for .zip file generation for deploy90 days ago
- GameApi-Builder v28 finishing touches91 days ago
- Windows version fixes...96 days ago
- Progressbar updates for script_ml96 days ago
- script_ml and deploy fixesOct 30, 2025
- Drag And Drop ReleaseOct 24, 2025
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