GameApi-Builder-v27-11
Tons of new features in this release:
1) minecraft style rendering is now available, with minecraft default cube support. Can be done with either
O->VX->ML path, or file->ML path.
2) license dialogs implemented / it can ask you about licenses of the assets you use
3) tons of bugfixes, for example:
a) gltf materials are working now with instancing
b) $ -character allowed in urls. Apparently some windows shares used it in path and those urls couldn't be accessed without that char
c) --tempdir parameter added so that windows temporary directory location can be changed if your windows installation (winpro) doesn't allow writing to normal %temp% directories. This changes deploy features only.
d) gltf animations now work signifcantly better. (still minor problems, but nothing major)
e) https://meshpage.org/gltf_to_zip.php has a converter that can be used to run deploy process in the browser/no builder installation needed
f) transparent background support now available for deploy process
g) deployed binary size has now been heavily optimized
h) sketchfab zip file license files are automatically used in license dialog
Files
Get GameApi Builder
GameApi Builder
Procedural 3d model builder application
More posts
- performance release5 days ago
- videofile support and webcam support16 days ago
- Restoring legal status + webcam support57 days ago
- Export cleanup release...88 days ago
- level-of-detail and large world support97 days ago
- linux version loading problemApr 04, 2025
- fix stable diffusion after serverside changesApr 02, 2025
- emergency release (windows)Mar 28, 2025
- Emergency Bugfix about corrupted save filesMar 28, 2025
- AI release #3Feb 27, 2025
Leave a comment
Log in with itch.io to leave a comment.