GameApi-Builder-v27-11
Tons of new features in this release:
1) minecraft style rendering is now available, with minecraft default cube support. Can be done with either
O->VX->ML path, or file->ML path.
2) license dialogs implemented / it can ask you about licenses of the assets you use
3) tons of bugfixes, for example:
a) gltf materials are working now with instancing
b) $ -character allowed in urls. Apparently some windows shares used it in path and those urls couldn't be accessed without that char
c) --tempdir parameter added so that windows temporary directory location can be changed if your windows installation (winpro) doesn't allow writing to normal %temp% directories. This changes deploy features only.
d) gltf animations now work signifcantly better. (still minor problems, but nothing major)
e) https://meshpage.org/gltf_to_zip.php has a converter that can be used to run deploy process in the browser/no builder installation needed
f) transparent background support now available for deploy process
g) deployed binary size has now been heavily optimized
h) sketchfab zip file license files are automatically used in license dialog
Files
Get GameApi Builder
GameApi Builder
Procedural 3d model builder application
More posts
- Small fix for --mg option30 days ago
- Quickfix for .zip file generation for deploy31 days ago
- GameApi-Builder v28 finishing touches32 days ago
- Windows version fixes...37 days ago
- Progressbar updates for script_ml37 days ago
- script_ml and deploy fixes43 days ago
- Drag And Drop Release48 days ago
- Bugfix release54 days ago
- Build flags tweak release..98 days ago
- High-dpi and browser zoom setting..Aug 22, 2025
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