Performance release #2
GameApi Builder » Devlog
Linux version of builder had significant perf problems with linux builds jamming regularly... :(
this release fixes them using two important fixes:
1) SDL_GL_SetSwapInterval(1) -- apparently if this isn't called, the perf sucks like hell/it jams on linux like hell
2) there's now some usleep(10ms) code which adds delay if frame rates are being issued too quickly. This prevents some
wayland queue from filling and jamming the whole system.
This hopefully finally fixes the jam issues we have in the builder tool and make the tool usable again.
Files
gameapi-builder_1.0-28.deb 32 MB
Aug 06, 2025
gameapi-builder-docker-container.tar.gz 32 MB
Aug 06, 2025
gameapi-builder-docker-cmdline.tar.gz 45 MB
Aug 06, 2025
Get GameApi Builder
GameApi Builder
Procedural 3d model builder application
More posts
- function call node "env_params"38 days ago
- logo change73 days ago
- Voxels implementation97 days ago
- optimization releaseDec 21, 2025
- Small fix for --mg optionNov 11, 2025
- Quickfix for .zip file generation for deployNov 10, 2025
- GameApi-Builder v28 finishing touchesNov 09, 2025
- Windows version fixes...Nov 04, 2025
- Progressbar updates for script_mlNov 04, 2025
- script_ml and deploy fixesOct 30, 2025
Leave a comment
Log in with itch.io to leave a comment.